After studying photography in Glasgow, Stefano started working as a freelance retoucher in 2000. He went on to work for a retouch house in London for a period to hone his visual skills, gaining further experience in high-end retouching, and working on many high profile advertising campaigns before becoming part of the Happy Finish family as a represented artist back in 2005.
Chris started his career at a renowned fashion and advertising retouch house, working on traditional scanned imagery captured by some of the world’s most highly celebrated photographers. Chris joined Happy Finish as a founding member in 2004 - his experience working on global editorials and advertising campaigns has given him the ability to tackle any type of stills or cinemagraph retouch project.
Originally a photographer, Mihaela switched to retouching in 2012 when she joined Happy Finish as a represented artist - since then she has been learning from the best and continuously developing her skills and portfolio. Mihaela has a passion for advertising imagery and still life retouching and has worked with Nike, Omega, Arthur Woodcroft and Matthias Buchholz amongst others.
In 2009 after 2 years freelancing as an illustrator, Fay landed an opportunity as a freelance Assistant Retoucher at Happy Finish, working under the supervision of Tim Ashton. After just over a year of assisting, Fay began to take on her own jobs and clients as a represented artist. Using everything she had learnt from Tim and her background skills in illustration, Fay is able to add creative flare to all the jobs she works on.
Kieran cultivated his skills in London’s professional photographic darkrooms and was soon asked to retouch for some of the capital’s best photographers who helped him develop his creative eye. Kieran joined Happy Finish as a represented artist in 2011 where he continues to work with some of the world’s biggest agencies and brands including Nike, Sony, Virgin, Heineken and BT.
Matt PainterCG ARTIST
Matt self-taught himself CGI and incorporated it into his course work as a film and television production student. Alongside this he studied life drawing and anatomy, which he says always proves useful in his sculptural and character work. Soon after college Matt worked for a number of video games companies, including Sony Computer Entertainment, before briefly working in animated film in various lead and art director roles and then joining Happy Finish as a represented artist.